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- on enterFrame
- puppetSprite(48, 1)
- set the castNum of sprite 48 to the number of cast "DIRECTM.MOV"
- updateStage()
- set the movieTime of sprite 48 to 0
- set the movieRate of sprite 48 to 1
- set the visible of sprite 48 to 1
- updateStage()
- end
-